Also have you rushed homes and the cheaper home tech as this can also help due to the insane insulation bonus. With the overdrive setting on the generator I like to never make sure that it reaches 0 as you can use it and drop temperature setting by 1 or 2 to save coal so you can focus on more food. Replace med posts with infirmaries as these have an insulation bonus and are much more efficient Heat the poor overworked cooks as cook house have poor insulation Another tip is to reject the warm homes request as I personally find it the hardest promise to keep along with the build more homes one easiest thanks to how cheap tents are. I also recommend using coal mines in case either source gets disabled in an event. Hope you enjoy I have almost 700 hours in the game and really I just keep coming back to it to just replay things with certain personal challenges and get scenarios and endless through.Did you upgrade the steam hub range as this can unnecessary eat up coal along with generator range tech? Be careful with that as that tech turns the extra range on all your steam hubs so you manually toggle off on all of them 1 by one unless for uncommon circumstances. Vast resources, easier game mode in general and allows you to optimize easier being very forgiving the layout of your cityĪll 3 modes have all the maps mentioned before. If you don't do it by day 50, considering you survive also the storms which hit you, then is probably end game for you.Ī mode clearly targeted for people who are more into city building. It's basically the mechanics of The Last Autumn related to constructing the generator from scratch. You need to be thoughtful of your research and how you gather and expand in this mode. The most challenging scenario probably of Endless as it involves you with limited resources and manpower and having to survive with storms which hit approximately every 15 days starting with small storms and reaching a cap at -120 degrees. All the other maps from the scenarios are available as sandbox mode in Endless with random spawning of resources on the maps each time you start a new game with a specific map. It also has maps not included in the scenarios which are The Crags (Huge Area with Pillars blocking your usual radial expansion, The Flats (a huge Radial area if you like doing small districts here and there), The Rifts (one of the most challenging maps to do but probably the favourite of most as it's very fun to play and Canyon (an elongated map with some challenges). It allows more or less the same mechanicsĮndless Mode offers you 3 playmodes each with it's own merrits. The Settlements is an optional enablement in Endless mode as well you don't need to enable them but you can. While their status of friendshipness plays little part in exchanging resources, it might play a crucial moment near the endgame of the scenario. You can only produce a certain amount of resources at your settlement with Wood being the most demanding that you will run out eventually and will need to rely on other settlements to send you wood. On The Edge introduces Settlements which are 3 different other settlements you find in the frostland who you can assist to develop and have them be loyal with you or indifferent or distrusful. Also introduces new mechanism of having to build the generator from zero and that translates into Builders Mode in Endless. The Last Autumn introduces new laws which are only available in The Last Autumn scenario they don't go over in the Endless mode or other scenarios. Well in sequence the 1st DLC was The Rifts which was an expanded map for Endless which offers a challenging mechanic of having to be aware where you need to expand a bridge to be able to gather resources.
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